Description:
In this Remarkable Idea students will be challenged to feel disgusting items in the mystery boxes and determine what everyday items are inside. The reward for completing this challenge is a meal made of dirt and worms!
This activity addresses:
- Critical thinking
- Choice making
- Sensory
- Fine motor skills
- Alternative methods of access
What you need:
Mystery boxes
- Boxes or containers students cannot see inside of, such as tissue boxes, bowls with a box placed over the top, etc.
- Pictures/labels of the “disgusting” objects inside
- Pictures/labels of the actual objects inside
Mystery Box Contents - (These are just some examples)
- Pistachio shells - Fingernails
- Pistachio pudding with mini marshmallows - Boogers
- Grapes (peeled preferably) - Eyeballs
- Baby carrots/little sausages - Fingers
- Baby dill pickles – Witches fingers
- Jello – Brains
- Peeled tomato – Heart
- Cooked Spaghetti – Worms
Dirt & Worms
- 1-package of instant chocolate pudding
- 2-cups of milk
- 1-tub (8 oz.) of Cool Whip
- 15 chocolate sandwich cookies
- Gummy worms
- Locking plastic bag
- Spoon
- Electric Mixer
Preparation:
- Place all the food into the containers so students cannot see what is in them.
- Place the “disgusting” item cards on the outside of the containers.
- Record “I want to touch it” and “No way!” onto the TalkingBrix.
- Create overlays using the AbleNet Symbol Overlay Maker app.
What to do:
- Combine pudding mix and milk into a large bowl. Have a student activate the mixer using the Jelly Bean switch and PowerLink 4 and whisk for 2-minutes, then let stand for 5-minutes.
- Crush 8 chocolate sandwich cookies in a locking plastic bag.
- Stir Cool Whip and cookie crumbs into mixture.
- Using a spoon, scoop the mixture into cups and refrigerate for 1-hour.
- Crush remaining cookies and add to the top of the cups along with gummy worms just before serving.
- Allow each student the opportunity to take turns feeling what is inside each container. They will use the TalkingBrix to say “I want to touch it” or “No way!”
- Once a student has felt what is inside, allow them guess what they are actually feeling. Let them choose from the “actual item” cards and match them to the containers.
- At the end of the activity, students can be rewarded for being adventurous enough to feel what was inside the boxes by eating dirt!